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Em 15 de setembro de 2022First of all equip your sword and gust jar. List of Bosses:00:00 Madderpillar00:38 Big Green Chuchu03:21 Spiny Chuchus03:. On the second floor, youll need to split Link into three copies a couple of times in order to unlock a pair of Small Keys; use these on the central blocks here to unlock access to the third floor. Be sure to completely heal yourself with the hearts near the entrance to this room before heading in, as Octorock is quite a bruiser. But just for you extreme skeptics reading this (probably nobody), I have EVEN MORE evidence for you.Part 3: Cloud TopsThe Cloud Tops are a collection of cloudy islands in the sky located near the northeast borders of the Hyrule District, directly above Veil Falls. It doesnt appear possible to get stuck here, so just keep pushing each block you come across until you find the exit. Bouncing the electricity back at the eyes is a frustratingly imprecise exercise. 2: Fuse with a Mysterious Wall in the sand cave near Eenie. When you reach it, push the statue onto the northern button, then hit the southern one to burn off the rest of the roots and unlock the barrel. You can also walk around and talk to the moo-cows, if you wish, but none of them appear to be Kinstonable. Before dropping down after it, though, shrink yourself again; doing so will let you walk through the small path on the right wall of room 17 and into room 22, where you can grab a Piece of Heart. These creatures will dash towards Link whenever they spot him. A few new people have appeared in Hyrule Town, and a few new buildings have also opened up; your new items will also let you explore the game world more thoroughly. To begin with here, bypass the blocked path on the northern side of the first room by pushing the block one square to the left. In order to obtain the Pegasus Boots, youll need to find some way to wake Rem up. After he disappears, get up and start making your way back outside, unfreezing the guards and the Minister by hitting them with a charged Spin Attack. [ ] Theres a piece of the southern end of the lake that you can swim to. The battle begins with the chuchu slowly moving toward you while occasionally jumping into the air and trying to land on top of you. Use one to access the chest here (50 rupees), and another to get to the jars to the north that block your access to the ladder there. The most important item to nab in Minish mode is another Piece of Heart; you can find it by miniaturizing yourself in the purple house south of the well, walking outside and heading northeast, climbing the vine near the ladder next to the shop thats perenially closed for business, then walking around to the rear of the same house and entering it through the tiny path thats encompassed by a pair of lines of flowers. Use the small key on the locked door and head right a screen. Head in to find a Piece of Heart. As per usual, the item you found in the dungeon will be the key to beating him. To do so, youll need to either throw a bomb at them, or brush up against the blocks and lay down a remote bomb and detonate it when youre clear. Before you can finally say goodbye to this aggravating dungeon behind, youll have to fight one last boss. Earlier on in the game, you may find it difficult to fuse with everyone you meet, due to a lack of Kinstones. You can fuse Kinstones with the Minish in the hut nearby, if you wish, but youll definitely want to cross the bridge and climb down the vine into the river. Head in to grab another Piece. Go through the southern doorway and push the left statue on top of the left switch. Ouch. Youll have to push your way through the blocks you find on the top of the platform, then jump over the spikes to reach another gust machine. At the top-left portion of the room, push one of the blocks onto the switch, causing a treasure chest to appear. Instead, wait for one of the lilypads to come nearby and then walk on top of it. Hyrule Castle Garden is the only way to get to the games final dungeon, Hyrule Castle. If you dont get any cash while doing this, head up to Links room and examine the southwest corner to get a little question from Ezlo, then try again. [ ] When youre able to swim, enter the Woods via the southwestern entrance (or use your Ocarina), then shrink yourself down and head towards the three Minish caves nestled in the woods to the north of the portal. You can find both room 16 (which contains a chest with 80 Mysterious Shells if you beat two wizards), as well as a chest with a blue Kinstone in the far northwestern corner of the hallway if you dig to it. Youll have noticed that the two remaining switches are three spaces apart, so form a pair of Links thatll fit onto both switches and run down the room to flip them before you run out of time. This guy has two weak spots; one on his nose, and one on his butt. Dont forget to leave the room one last time to reset them afterwards, so that theyll be available during your fight with the three Knights that appear after you set foot on the green carpet here. Once downstairs, move one of the pots onto the switch to reveal a chest, you won't able to obtain the chest, but Ezlo will advise you to go back upstairs. Location: Temple of Droplets When you hit them, a pair of turtles will drop down, so use your Cane to flip them over and finish them off. In order to hurt him now, youll need to wait until the four smaller eyes charge up an electricity blast, then use a split-Link set of clones to reflect the electricity back to all four eyes at the same time. If you match up against him with your own sword and shield, you should be able to block his attacks, then counterattack after he swings and catch him while hes defenseless. Do so. Grab it, then head back up and reactivate the guardian. After a few rounds of this, Gleerok will detonate, leaving you in possession of the Fire Element and a brand new Heart Container. [ ] When you have the flippers and the Pegasus Boots, use the latter on the flashy tree in the southwestern corner of the zone to reveal a Minish portal. In the north room, torches shoot lasers and mimic jars that will fly at you. Got a news tip or want to contact us directly? Head to room eight, then, and then take an immediate south turn to grab the Dungeon Map. After grabbing the red Kinstone from the Minish hole nearby, revert to your normal size, then bypass the guardian and continue on your way. Crenel Wall (watch out for falling rocks!)." As with most boss fights, youll need to hurt each of the Gyorgs three times in order to defeat them. If you train with Greatblade within, youll be able to extend the length of your Great Spin Attack. If you pay him ten rupees, then fight off a gaggle of monsters without dying, youll earn a Piece of Heart. Locations:Lon Lon Ranch, Eastern Hills, Minish Woods. Getting all 100 Kinstone fusions doesnt net you any special rewards, but youll want to perform as many as possible to obtain upgraded items and extra Pieces of Heart. Get out of the way or you will be squished. Go back to the previous floor and then head down the staircase on the right. Press the START (or + button on the Nintendo Switch) to access the Dungeon Map. Now that youve gotten that absurd number of item hunts done with, use your ocarina and head out to Lake Hylia. From here, grab onto the second mushroom in the room and use it to reach the south end of the room. When youre back up topside, take the whirlwinds to the far southwestern corner of the zone and land on the cloud there. Walk to the top-right part of the room and pull the closest statue at least three squares so that is moves passed the floor switch. Check our walk-through for tips on how to get to room #22. Your tools here will include the sword - as always - and your bow. With the February 8, 2023 Nintendo Direct, it was announced that Game Boy Advance games were coming to the Nintendo Switch subscription service Switch Online's higher-tier "Expansion Pack". Sure enough, Vaati releases all of the monsters that were sealed inside the chest, apparently because he was looking for something within it. You can then resize yourself and grab it. (The other locked doors you see on your way back are fake.) The last key is in room 58, so grab it and return to 41 to completely heal yourself by boomeranging the electrical enemies. The Veil Falls are one of the last areas in the game, and they serve as a passage to Cloud Tops. Jump to the east to obtain a Piece. With key in hand, return to the barrel room and rotate the inside of the barrel so that the upper right exit is available to you. After theyre all dead, head west and wrap back around to the northern half of room 21, where you can find another Small Key. This action has fortuitously opened up the eastern half of the Hyrule Castle Gardens to your roaming pleasure, so head up there and check them out. Push five south one square, then six to the left one square. [ ] Cutting away the grass in the southeastern corner of the zone will reveal a ladder to a hidden trainer, who holds a Piece in his dojo. Ride the platform to the north, avoiding the stones in the path, and head left into room 13. You can now reach the platforms that extend upwards, by jumping underneath them. You can do so by climbing the stairs to the north of where you enter the screen, then bombing the rock face four squares to the right of the sign reading "Crenel Wall". If you walk to the warp and jump onto it, youll find yourself in an odd building with a few treasure chests, but without any exits. A Piece will fall down. You will receive the Water Element and a Heart Container for defeating it. Nice. Figurines Lots of good itll do you now that youve beaten the game, but hey. Dont worry if you dont have 20 Heart Containers; some of the Pieces of Heart arent available until after you beat the games end boss (which makes perfect sense, of course), and some are only available as the result of random Kinfusions. Cheats. Your Cane of Pacci will let you flip over the vases in many of the houses, which function as miniaturization portals when flipped. Now that you have your bow, youll be able to shoot the cyclopean statues in the area and force them to move. As Link is traversing the Eldin region, they give him the Digging Mitts, which give Link the ability to dig with the power of a Mogma.The Mogmas mining efforts could explain the abandoned mines underneath Mt. Other important things to do involve running around in miniature mode. The second guardian soldier that blocks your path is inactive, and therefore wont move from your path. You cant do much in the caves yet, but on the bottommost level, therell be a Piece of Heart. One of the game's primary goals is to gather the Four Elements in order to restore power to the Four Sword, allowing Link to progressively split into mirror images of himself in order to battle enemies and solve puzzles. There arent any branches to your path here, so follow it along until you come to a minecart, which youll have to jump into. The Legend of Zelda: The Minish Cap | Zeldapedia | Fandom Yep, it’s a big dungeon. [ ] After obtaining the Rocs Cape in the Palace of Wind, return to town and Minishize yourself in the Carpenters house. You will be sent out of Mazaals head and you must then repeat the process except the now there is sand inside covering the pillars so you must dig to find out which pillar to slash. The path of the Wind Ruins is blessedly much more linear than that through the Castor Fields. Repeat the process until the second stage of Vaati is defeated. If you have all 136, youll be able to give the Carlov Medal to the guy sitting next to the caf; hell unlock a house elsewhere in town thatll contain another Piece. Kill all of the enemies that you meet; youll eventually come to another shrink station and another deactivated guardian. The larger Gyorg will open up three eyes initially; apparently it, like all of the other bosses in the game, enjoys exposing its weak spot for you. If you explore a bit, youll note what appears to be a large red gravestone surrounded by vines. Light the torch in the lower right-hand corner to eliminate the block that is blocking your path. Bottles can hold most anything, and if youve played a Zelda game before, you might want to return to the Fairy cave in South Hyrule Field and grab a Fairy for it, but leave it empty for now, and make your way to Mt. Mo Money: If youre willing to scout a bit underground, then you can find some rupees in the cavern underneath the Mayors house. Once too much jelly has been sucked away the giant Chu Chu becomes unbalanced and beings to topple over. Grab the Small Key inside, and backtrack to the spinnable barrel. After theyre both dead, a chest will appear with the Flippers, so grab them and swim south until you find yourself back in the Hyrule Town river, after which point youll be able to resize yourself atop the library and get back to business. Lovely. Another mushroom launcher is available in the room to the west here, but this one has two separate track marks behind it. The first thing youll want to do here is to find the Dungeon Map, which is located relatively close to the beginning of the castle entrance. Youll find a Minish portal in room six, so shrinkify yourself, then return to room four and drop down the hole there. Lift the pots for some goodies and then head right a screen. Youll know its nearly dead when it starts jumping repeatedly; if you get whacked a few times yourself, you can destroy one of the barrels in the corner of the room for a heart. Its now the Dark Hyrule Castle, and youll need to fight your way to the top to reach Vaati and free the Princess. Repeat the process for the second hand and Mazaals head will hit the ground. This would probably be a good idea to return to room two to restock on bombs, arrows and health, if youre running low. A list of boss enemies in The Minish Cap . CrenelMt. Before you reach Syrup, though, youll note a seemingly blocked-off cave near a sign. Luckily, though, you dont have to light his flower again; after the second time, all thats required to finish him off is three more boulders to the face, letting you nab the Water Element and a Heart Container. Piece of Heart: If you head towards the home of the Hyrule Town shopkeeper (where you fed his dog to receive the second bottle), you can dive into the pool of water nearby to find a hidden Piece of Heart. The eyes will open periodically, but only for a second or so, so get your swings in while you can. Heart Pieces:#1 The best method seems to be to stand around three floor tiles to the south of Vaati before waiting for the electricity; this should minimize the chance for a mistake when hitting the electricity back. Secondly, if youve been collecting figurines, then youll be able to return to Carlov in Hyrule Town and obtain six more figurines from him, bringing your potential total up to 136. To Link's aid comes the small Picori and a strange talking cap named Ezlo, who grants Link the ability to turn into the size of a Picori and hopped on his head like a hat. Dark Hyrule Castle has a pretty intimidating floor plan, but it actually isnt too bad. Regardless, if you want to give it a shot, fuse with Tingle, then track down the brothers in the Lon Lon Ranch (located through the cave in the cow field), the northern half of Lake Hylia, and in the Trilby Highlands (dig through a sand cave). After gaining control of Link once again, head northward and exit Hyrule Town. Digging into the stone there will net you 50 shells and 50 rupees. On the far right, there are replica pads. December 16, 2011 Luckily, theyre not incredibly difficult to beat - theyre actually a bit easier than Octorock, although youll still take plenty of damage during this fight, so hopefully you still have a potion or fairy in your bottle. If you dont want to backtrack all the way down, you can jump into the same hole the key fell through to wind up right next to the Small Key. The Legend of Zelda: The Minish Cap is a unique kind of adventure for Link and Zelda. A Piece will be available to you. advertisement Big Green ChuChu Boss Guide Gleerok Boss Guide Maazal Boss Guide Big Octorok Boss Guide Gyrog Pair Boss. In order to pass through either of the doors here, youll need to hit the targets on either side of them while shooting from one of the platforms. When you find the room with four unlit lanterns, light them all and defeat the zombies to proceed to Gustafs room. The Legend of Zelda: The Minish Cap - Guides and FAQs Game Boy Advance. You cant actually head there yet, but getting it done now means one fewer thing to do later. If neccesary you may have to enter the same claw a couple of times to defeat the eye. January 10, 2005 Thatll come in handy when you head to room 42, where another sword-and-shield knight is waiting for you. Don’t touch any of these bombs, or the door will close. Go up through the door that opens up. Use the Gust Jar on the webbing down south and go through the doorway to grab the Piece of Heart you saw earlier. Jump back down and enter the barrel. Three years after the re-release, The Minish Cap was released on the Wii U Virtual Console, being the first time non-Ambassadors can play it other than its initial release. Its theoretically possible to string together a bunch of wins and max out your money here, but youre much more likely to just lose everything in the second or third round, so dont bother with it. Grab the Big Key in room 59 by unlocking the blocks, then making a vertical stack of Links and pushing the block to one side. Location: Deepwood Shrine Walk along the shore until you reach a door on your left. Description -Bombs are used to blow up various objects, weak spots in the wall, and more. These are both going to set you back 600 rupees, but you should be able to easily afford that by heading to Master Smiths house in South Hyrule Field and digging up the 20 rupees there over and over again. Head upstairs via room 34, then head west one room to reach 36. Walk through the door on the west end. Bomb the northern part of the room to reveal a new room, and enter it. Walk through the doorway Festari has revealed, and you'll return to a shrunken perspective in the area where you got your first heart piece. Equip your Shield and deflect three of the boulders back at the big guy. If you dont have the scratch (perhaps because you backtracked to buy the Boomerang from the general store in Hyrule Town), youll need to do an awful lot of grass cutting to find the funds, but youll have to do so, since you need the Ring to proceed. Inside, start digging to the right; if you follow the path to the end, youll find a giant beanstalk. South Hyrule's prominent feature is the house of the infamous Master Smith, and his grandson Link. Blow your lilypad all the way to the right side of the room and out the east doorway. This makes perfect sense, obviously, and youre a fool if you think it doesnt. If you then walk over to the right side of the room and stand near the Minish thats jumping atop the book, itll fall down onto the floor, where you can resize yourself and retrieve it. After a few moments the chuchu will get back on his feet. Room 16 will have an aggravating gust setup; if you wait until the first two machines are done gusting, then go for a long glide off the western edge of the broken bridge, you should be able to make it all the way to the far platform, even if the other gust machines knock you around a bit. The wizards here, when defeated, will allow you to finally obtain the Dungeon Map. Cave Trio: After taking the wind crest to the Minish Woods, use the Minish portal nearby and start walking to the northwest. This will lead you into a tiny bit of Lake Hylia, which will then connect to the northern end of the Minish Woods. Step on the switch at the left side of the room to extend the bridge. The Maddepillar is a deadly foe that resembles many previous Zelda bosses; you must attack the head of the boss when it is blue, and strike the heart when it shows (which lies at the end of its tail). Repeat process until the first stage of Vaati is defeated. Were not going to mention every possible fusion during this walk-through - only the really important ones. If you do so, youll be able to return later to find a new merchant there; this one sells Picolytes. Note that you have no way to get back across the water; looks like its time to do or die. In the next room, use the Gust Jar to clear all of the slow patches to reveal three switches, which unlock two chests (10 Mysterious Shells x2) and a Warp Tile to reach another Piece Of Heart. After the four eyes are shut, youll have to approach Vaatis main eye and hit it with your sword a few times before the smaller eyes are reconstituted. Of course, this is much easier to say than to actually do. It might help to print out this checklist as you play the game to keep track of which Pieces youve found; otherwise it can be difficult to track them when youre looking for the last few you need. The town even has several Minish Portals, which will allow Link to move about in places usually too small for him to get to. This massively shrinks the area where our final, precise location could be. Room 33 features another split-Link puzzle, albeit not a very difficult one. Let's get started. The elder will mark the locations of the four elements on your map, one of which is located just north of where we spoke with Festari. Regardless, his death will finally open up the first portal back to the entrance to the Palace, making this a great spot to save your game. Legend of Zelda: The Minish Cap [Codebreaker] - vgcheat.com Before you do so, you should of course return to Hyrule Town, where there will be a whole bunch of people just dying to fuse Kinstones with you. His name is Festari and he watches the abbey and shrine to the north. After you pull it out, youll notice a key falling all the way back down to room three, so head back down there and grab it before returning to room two, where two locked door await you. While inside the arm, youll be confronted with a dozen or so smaller eyes; one of these will be slightly different than the others in the coloration of its eye. Inside, youll find a few rupees, as well as more Fairies. Heart Pieces: There are some Pieces of Heart that are now accessible to you, thanks to your Rocs Cape. In the graveyard proper, you can fuse kinstones with the ghost twice for a couple of changes to Hyrule Town. Ezlo takes exception to your choice of transportation, but hes a big baby, so ignore him. In this room, you must use the Gust Jar to navigate by pulling the mushrooms with the gust and grabbing onto them to be thrown. The second and third times you do so, Mazaals innards will be protected by porous rock, so use your Mole Mitts and dig the pillars out until you find the one thats flashing. Youll need to do this four or five times to kill him off. If you scootch your way to the southern end of room 33, youll be able to enter room 34, but only briefly; use the jars here to refill your arrows and such if you need to. When you reach Hyrule and the Picori Festival, Zelda will promptly ditch you, leaving you to fend for yourself in the vicious underworld of carnies and poorly-maintained rollercoasters. The next puzzle comes in room 17. Collect the Coocoos: If you speak to the girl in front of the house in the southeastern corner of town, youll be able to participate in a little mini-game that involves you running around town attempting to pick up escaped chickens and returning them to the fenced-in yard that the girl is standing in front of. After the turtles are dead, youll be able to pass onto the eastern half of the room. Head left and explore to find another exit from the cave, whichll lead to another Piece. Even later in the game, after youve managed to unlock all of the Gorons in the Goron Cave in the Lon Lon Ranch (see below), youll be able to fuse with one of them to unlock another vendor in Hyrule Town, one that will sell random Kinstones to you. The Minish Cap Walkthrough - Zelda Dungeon In order to extend the bridge leading to the central island, youll need to grab onto the lever on the northern end of the room with your R button and pull it backwards. At the top-right portion of this screen you can push the blocks out of the way and open the large treasure chest to get the Compass. Now that you have it, flip the lever nearby and return to room one, where a locked door can now be opened. Do as he says and go back to the previous room. Fusing with it will send the sixth Goron to the Goron cave in Lon Lon Ranch. To begin with, fly south, land on the small island, then dig through the snow to find a single-square hole, which you should drop down through. The Maderpillar is easy enough to beat, when you discover its weakness. Returning topside, fly up to the northwestern corner of the zone to find another golden Kinstone, as well as a couple of chests with shells inside them. Stand to his side, then when he falls get out of the way and then slash him like mad. If you Canejump out of the hole near this exit, youll come to Veil Falls, where theres a short walk to reach another Piece of Heart. The Legend of Zelda: The Minish Cap is one of two Legend of Zelda games for the Game Boy Advance handheld, and it's probably the least appreciated of them - though, for good reason, because what game can really compete if A Link to the Past is in the running? Using the tree stump here, Link can shrink down in size to Minish size. If you head up to the fourth floor and speak to the elder there, hell grant you access to the Palace of Winds. If you climb atop one of the other raised areas and make your way towards it, you can kill the statue with your bow to reach a treasure chest containing a blue Kinstone. GameSpots game guide for the Minish Cap includes a full walk-through, of course, as well as tips on obtaining the hidden item upgrades and heart pieces scattered around the game world. In order to trigger the panel, youll have to maneuver a block so that it comes to rest on it. After leaving the Picori Village, youll soon encounter Belari in a house near the exit from the Elders dwelling. 5: Fuse with a Mysterious Wall in the sand cave that led to the Mayors cabin, near Syrups hut. Do so, then walk through room 19 back to room seven. There are several puffstools found in this room, so try to avoid them. The Legend of Zelda: The Minish Cap Walkthrough - GameSpot Vaati has three primary forms of attack here: in one, hell send out electrical balls; in another, hell jump up and down, causing a large number of bricks to fall down from the ceiling; in the last (and most common), hell send out a swirl of small spiky squares all around him; these can either damage you when theyre being flung, or they can hurt you when you hit them while youre running around, as they stick to the floor and clump together. Continue following Zelda northward into North Hyrule Field and youll run into an enemy Business Scrub that will spit nuts out at Zelda. Top Block: Push down, then left. Theres a simple boulder-rolling puzzle on the upper level of this cave, while the bottom level has another stone-pushing puzzle that blocks your access to a blue Kinstone. To do so, wait until he shoots boulders at you from his nose, then attempt to deflect them back towards him with your sword. Room eight features another split-Link puzzle. (The cave off to the right a bit may also be accessible, if youve done enough fusing.) You can walk around North Hyrule Field, slashing up bushes if youd like to collect some rupees or if you need any recovery hearts. Dig through the rubble within to find a Piece of Heart, then dig through to the end of the cave and uncover a Mysterious Wall. Open the treasure chest to get a small key! Southwest, there is a door; go through it. Piece of Heart: If you enter from the northeastern corner of the North Hyrule Field, though, youll be able to jump into the water and grab a Piece of Heart. Off to the left, drop down into the hole and fuse kinstones with the Mysterious Cloud nearby, which will start one of the windmills back near Hailey a-tilting.
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